Sa Jesuils/The last of the Sa Sheku
At the trading post a young Sa Jesuil cub awoke with a yelp, a kick to her foot made her growl low from her slumber as a wild red headed woman towered over her, it was Marli, she was beautifully dressed in animal skins and wore thick fur booties, a crudely crafted wooden bow notched with markings was in her left hand as she parted her lips to speak to the jesuil.
” well…. I hope you know how to use that thing” Marli pointed towards the bow that the cub was hugging close to her chest. The cub nodded her head her mouth opening and closing like a fish before she found her voice as she pulled herself to her feet “im great …. i have shot at many!”
Market Place :
Easy to Find TP point:
Transported Directly to main sim
Sim Lay out:
Odin’s is part of a continental sim allowing access to the Valkyrie Forests and beyond. There is a torvald style village and dock area, it is well spread out, and once on land it doesn’t feel like a disjointed mess as some continents do. I do have one small niggle but ill come to that in my final comments.
No, strictly IC
Sim Rules :
The General laws are much the same as any other Sim.
The sim is well spread out. The build is good, and a lot of detail has been put into it.
Build, textures, layout
The two panther camp builds are big, but not imposing, well spread out, the Sa Sheku panther camp has a ‘retro’ feel to it , like the huge panther camps of old. The sim had plenty of people on both times I visited which is a Plus. The Role play I encountered was good with both Sa Jesuil and Sa Sheku.
Bear in mind this review is written in december. My only gripe is that Odin was covered in thick snow whereas the neighbouring sim was not (maybe later?).
I liked Odin’s, I met some perky panther personalities who are always up for role play adventures or raids.
Overall Marks out of 10: